local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 21015
L0_1.ActorAlias = "21015"
L1_1 = {}
L1_1.q2101501 = 2101501
L1_1.q2101502 = 2101502
L1_1.q2101503 = 2101503
L1_1.q2101504 = 2101504
L1_1.q2101505 = 2101505
L0_1.SubIDs = L1_1
L1_1 = {}
L1_1.Alias = "Npc2311"
L1_1.Script = "Actor/Npc/TempNPC"
L1_1.ID = 2311
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q21015hua03"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.pos
L1_1.BornPos01 = L2_1
L2_1 = sceneData
L3_1 = L2_1
L2_1 = L2_1.GetDummyPoint
L4_1 = 3
L5_1 = "Q21015hua03"
L2_1 = L2_1(L3_1, L4_1, L5_1)
L2_1 = L2_1.rot
L1_1.BornDir01 = L2_1
L0_1.XiaojiujiuData = L1_1
return L0_1
